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Java Primer Plus
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Java Primer Plus (Waite Group Proess)(1996).iso
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java_Win
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demo
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TumblingDuke
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TumbleItem.java
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1995-10-13
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/*
* @(#)Tumble.java
*
* Copyright (c) 1994-1995 Sun Microsystems, Inc. All Rights Reserved.
*
* Permission to use, copy, modify, and distribute this software
* and its documentation for NON-COMMERCIAL or COMMERCIAL purposes and
* without fee is hereby granted.
* Please refer to the file http://java.sun.com/copy_trademarks.html
* for further important copyright and trademark information and to
* http://java.sun.com/licensing.html for further important licensing
* information for the Java (tm) Technology.
*
* SUN MAKES NO REPRESENTATIONS OR WARRANTIES ABOUT THE SUITABILITY OF
* THE SOFTWARE, EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
* TO THE IMPLIED WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
* PARTICULAR PURPOSE, OR NON-INFRINGEMENT. SUN SHALL NOT BE LIABLE FOR
* ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING OR
* DISTRIBUTING THIS SOFTWARE OR ITS DERIVATIVES.
*
* THIS SOFTWARE IS NOT DESIGNED OR INTENDED FOR USE OR RESALE AS ON-LINE
* CONTROL EQUIPMENT IN HAZARDOUS ENVIRONMENTS REQUIRING FAIL-SAFE
* PERFORMANCE, SUCH AS IN THE OPERATION OF NUCLEAR FACILITIES, AIRCRAFT
* NAVIGATION OR COMMUNICATION SYSTEMS, AIR TRAFFIC CONTROL, DIRECT LIFE
* SUPPORT MACHINES, OR WEAPONS SYSTEMS, IN WHICH THE FAILURE OF THE
* SOFTWARE COULD LEAD DIRECTLY TO DEATH, PERSONAL INJURY, OR SEVERE
* PHYSICAL OR ENVIRONMENTAL DAMAGE ("HIGH RISK ACTIVITIES"). SUN
* SPECIFICALLY DISCLAIMS ANY EXPRESS OR IMPLIED WARRANTY OF FITNESS FOR
* HIGH RISK ACTIVITIES.
*/
import java.io.InputStream;
import java.applet.Applet;
import java.awt.*;
import java.net.*;
/**
* A simple Item class to play an image loop. The "img" tag parameter
* indicates what image loop to play.
*
* @author James Gosling
* @version 1.17, 31 Jan 1995
*/
public
class TumbleItem extends Applet implements Runnable {
/**
* The current loop slot.
*/
int loopslot = 0;
/**
* The directory or URL from which the images are loaded
*/
String dir;
/**
* The thread animating the images.
*/
Thread kicker = null;
/**
* The length of the pause between revs.
*/
int pause;
int offset;
int off;
int speed;
int nimgs;
/**
* The images.
*/
Image imgs[];
int maxWidth;
/**
* Initialize the applet. Get attributes.
*/
public void init() {
String at = getParameter("img");
dir = (at != null) ? at : "images/tumble";
at = getParameter("pause");
pause = (at != null) ? Integer.valueOf(at).intValue() : 3900;
at = getParameter("offset");
offset = (at != null) ? Integer.valueOf(at).intValue() : 0;
at = getParameter("speed");
speed = (at != null) ? (1000 / Integer.valueOf(at).intValue()) : 100;
at = getParameter("nimgs");
nimgs = (at != null) ? Integer.valueOf(at).intValue() : 16;
at = getParameter("maxwidth");
maxWidth = (at != null) ? Integer.valueOf(at).intValue() : 0;
}
/**
* Run the image loop. This methods is called by class Thread.
* @see java.lang.Thread
*/
public void run() {
Thread.currentThread().setPriority(Thread.NORM_PRIORITY-1);
imgs = new Image[nimgs];
for (int i = 1; i < nimgs; i++) {
imgs[i] = getImage(getDocumentBase(), dir + "/T" + i + ".gif");
}
Dimension d = size();
if (nimgs > 1) {
if (offset < 0) {
off = d.width - maxWidth;
}
while (kicker != null) {
//System.out.println("frame = " + loopslot);
if (++loopslot >= nimgs) {
loopslot = 0;
off += offset;
if (off < 0) {
off = d.width - maxWidth;
} else if (off + maxWidth > d.width) {
off = 0;
}
}
repaint();
try {
Thread.sleep(speed + ((loopslot == nimgs - 1) ? pause : 0));
} catch (InterruptedException e) {
break;
}
}
}
}
public boolean imageUpdate(Image img, int flags,
int x, int y, int w, int h) {
if ((flags & (SOMEBITS|FRAMEBITS|ALLBITS)) != 0) {
if ((imgs != null) && (loopslot < nimgs) && (imgs[loopslot] == img)) {
repaint(100);
}
}
return (flags & (ALLBITS|ERROR)) == 0;
}
/**
* Paint the current frame.
*/
public void paint(Graphics g) {
//System.out.println("paint");
if ((imgs != null) && (loopslot < nimgs) && (imgs[loopslot] != null)) {
g.drawImage(imgs[loopslot], off, 0, this);
}
}
/**
* Start the applet by forking an animation thread.
*/
public void start() {
if (kicker == null) {
kicker = new Thread(this);
kicker.start();
}
}
/**
* Stop the applet. The thread will exit because kicker is set to null.
*/
public void stop() {
if (kicker != null) {
kicker.stop();
kicker = null;
}
}
}